Mine Launcher: Difference between revisions

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  |deck=A rear-deployed area-denial weapon, more often used to punish a pursuer than as a primary damage source.
  |deck=A rear-deployed area-denial weapon, more often used to punish a pursuer than as a primary damage source.
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Revision as of 20:19, 24 August 2026

EDFM // Ships & Equipment / Modules

A rear-deployed area-denial weapon, more often used to punish a pursuer than as a primary damage source.

Needs review

Some information in this article still needs to be checked for accuracy.

Status
Needs review
Last reviewed
2026-08-20
Reviewer
EDFM Engineer link-graph pass
Game mode
Both
Version coverage
Elite Dangerous, current Live and Legacy
Source quality
Well-established community consensus (INARA outfitting/engineering database), cross-checked against this wiki's already-cited Engineer articles
Known uncertainty
none noted

Mine Launchers eject explosive mines behind the firing ship rather than projecting damage forward like a conventional weapon.

Overview

Mines are typically used against a ship that is following closely — a pursuing interdictor, a pirate staying on a Commander's tail, or an opponent chasing through a scramble in combat. Because they rely on the target running into them rather than a direct hit, they're a situational tool rather than a Commander's primary weapon, and ammunition capacity is limited.

Engineering

Engineer Maximum grade
Liz Ryder Grade 3

For higher-grade Mine Launcher Engineering, other Engineers in the wider network provide Grade 5 access; see the Engineer's own article for referral details.