Template:Article status: Difference between revisions

Current answers. Practical procedures. Reliable reference.
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Redesign as a compact maintenance banner (RuneScape Wiki-style notice as UX reference only, EDFM's own colours/type): icon + bare status word + one standard sentence + concise Uncertain: line always visible; mode/version/reviewer/source quality/full uncertainty move into the existing View verification details collapsible. Draft moved from the attention to the neutral colour tier. No parameter changes -- pure rendering revision.
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<templatestyles src="Template:EDFM style/styles.css" /><div class="edfm-panel edfm-status edfm-status--{{#switch: {{{status|Needs review}}}
{{#if:{{{noindex|}}}|{{SEO|noindex={{{noindex}}}}}}}<templatestyles src="Template:EDFM style/styles.css" /><div class="edfm-panel edfm-status noexcerpt edfm-status--{{#switch: {{{status|Needs review}}}
  | Verified = positive
  | Verified = positive
  | Partially verified = positive
  | Partially verified = positive
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  | Verified = This article has been checked directly against current gameplay.
  | Verified = This article has been checked directly against current gameplay.
  | Partially verified = Some information in this article has been directly verified; other parts have not.
  | Partially verified = Some information in this article has been directly verified; other parts have not.
  | Needs review = Some information in this article has not yet passed EDFM verification.
  | Needs review = Some information in this article still needs to be checked for accuracy.
  | Draft = This article is still being written and may be incomplete.
  | Draft = This article is still being written and may be incomplete.
  | Historical = This article describes a past state of the game, not current gameplay.
  | Historical = This article describes a past state of the game, not current gameplay.
  | Legacy only = This article applies to ''Elite Dangerous: Legacy'', not the current Live game.
  | Legacy only = This article applies to ''Elite Dangerous: Legacy'', not the current Live game.
  | Upcoming = This article describes an announced feature that is not yet released.
  | Upcoming = This article describes an announced feature that is not yet released.
  | #default = Some information in this article has not yet passed EDFM verification.
  | #default = Some information in this article still needs to be checked for accuracy.
}}</p>{{#if:{{{uncertainty|}}}|
}}</p>{{#if:{{{uncertainty|}}}|
<p class="edfm-status-uncertain"><span class="edfm-status-uncertain-label">Uncertain:</span> {{{uncertainty}}}</p>}}
<p class="edfm-status-uncertain"><span class="edfm-status-uncertain-label">Uncertain:</span> {{{uncertainty}}}</p>}}
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Place at the top of any gameplay-facing article. Status must be text, not
Place at the top of any gameplay-facing article. Status must be text, not
colour alone — see [[Elite Dangerous Field Manual:Verification Policy]].
colour alone — see [[Elite Dangerous Field Manual:Verification Policy]].
The entire status panel uses the <code>noexcerpt</code> class so maintenance
and verification information is excluded from article excerpts and Page
Previews. This allows previews to begin with the article's actual introductory
content rather than its verification status.


'''Compact maintenance-banner form''' (2026-08-08 second revision): the
'''Compact maintenance-banner form''' (2026-08-08 second revision): the
always-visible state is now a short banner — a status icon, the status
always-visible state is a short banner — a status icon, the status
word itself (no mode/version appended to it), one standard sentence for
word itself (no mode/version appended to it), one standard sentence for
that status, and a concise "Uncertain: ..." line '''only when
that status, and a concise "Uncertain: ..." line '''only when
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Keep <code>uncertainty</code> genuinely concise (a short list of what's
Keep <code>uncertainty</code> genuinely concise (a short list of what's
uncertain, e.g. "discovery, invitation, and complete blueprint
uncertain, e.g. "discovery, invitation, and complete blueprint
availability") — it now renders directly in the banner, not just inside
availability") — it renders directly in the banner, not just inside
the details panel, so a long paragraph there defeats the point. If a
the details panel, so a long paragraph there defeats the point. If a
claim needs a longer explanation, put that explanation in the article
claim needs a longer explanation, put that explanation in the article
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Verified, Partially verified), '''attention''' (orange — Needs review,
Verified, Partially verified), '''attention''' (orange — Needs review,
Upcoming), '''neutral''' (dim — Draft, Historical, Legacy only). Draft
Upcoming), '''neutral''' (dim — Draft, Historical, Legacy only). Draft
moved from the attention tier to the neutral tier in this revision: an
uses the neutral tier because an in-progress article is not a verification
in-progress article isn't a verification concern in the same way an
concern in the same way an unchecked or announced-but-unreleased article is.
unchecked or announced-but-unreleased one is.


<code>|legacy_differences=</code>, <code>|recent_changes=</code>, and
<code>|legacy_differences=</code>, <code>|recent_changes=</code>, and
<code>|notes=</code> are optional — omit them and nothing renders, same
<code>|notes=</code> are optional — omit them and nothing renders, using the
<code>{{#if:}}</code> pattern as every other optional field here. Use
same <code>{{#if:}}</code> pattern as the other optional fields. Use
<code>legacy_differences</code> when a fact on this article genuinely
<code>legacy_differences</code> when a fact on this article genuinely
differs between Live and Legacy (routine, can apply at any status);
differs between Live and Legacy (routine, can apply at any status);

Latest revision as of 02:58, 20 August 2026

Needs review

Some information in this article still needs to be checked for accuracy.

Status
Needs review
Last reviewed
never
Reviewer
none
Game mode
Live
Version coverage
unspecified
Source quality
unassessed
Known uncertainty
none noted

Usage

Place at the top of any gameplay-facing article. Status must be text, not colour alone — see Elite Dangerous Field Manual:Verification Policy.

The entire status panel uses the noexcerpt class so maintenance and verification information is excluded from article excerpts and Page Previews. This allows previews to begin with the article's actual introductory content rather than its verification status.

Compact maintenance-banner form (2026-08-08 second revision): the always-visible state is a short banner — a status icon, the status word itself (no mode/version appended to it), one standard sentence for that status, and a concise "Uncertain: ..." line only when |uncertainty= is actually supplied. Everything else (Reviewer, Game mode, Version coverage, Source quality, the full Known uncertainty text again for the record, and the optional Legacy differences/Recent changes/Verification notes fields) sits behind the same native mw-collapsible "View verification details" toggle as before (still core MediaWiki, still no new dependency). No parameters were removed or renamed from the previous revision — this is a rendering change only, so every existing call site upgrades automatically.

{{Article status
 |status=Verified|Partially verified|Needs review|Draft|Historical|Legacy only|Upcoming
 |mode=Live|Legacy|Both|Historical
 |version=
 |reviewed=
 |reviewer=
 |source_quality=
 |uncertainty=
 |legacy_differences= (optional)
 |recent_changes= (optional)
 |notes= (optional — extra verification detail beyond the standard fields)
}}

Keep uncertainty genuinely concise (a short list of what's uncertain, e.g. "discovery, invitation, and complete blueprint availability") — it renders directly in the banner, not just inside the details panel, so a long paragraph there defeats the point. If a claim needs a longer explanation, put that explanation in the article body (near the claim itself, using {{Unverified claim}}/{{[[Template:Estimated information|Estimated information]]}}/{{Community observation}} or a plain .edfm-inline-flag note) rather than in this template.

Status tiers (left accent + icon colour, from Template:EDFM style/styles.css): positive (cyan, restrained — Verified, Partially verified), attention (orange — Needs review, Upcoming), neutral (dim — Draft, Historical, Legacy only). Draft uses the neutral tier because an in-progress article is not a verification concern in the same way an unchecked or announced-but-unreleased article is.

|legacy_differences=, |recent_changes=, and |notes= are optional — omit them and nothing renders, using the same pattern as the other optional fields. Use legacy_differences when a fact on this article genuinely differs between Live and Legacy (routine, can apply at any status); reserve status=Legacy only itself for articles that are entirely about a Legacy-exclusive mechanic with no Live counterpart at all — see Elite Dangerous Field Manual:Verification Policy for the full distinction. status=Upcoming and status=Legacy only populate their own maintenance categories (Category:Upcoming Content, Category:Legacy-Only Content).