Heat Sink Launcher: Difference between revisions

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{{Article header|deck=A utility module that instantly dumps a ship's heat into an ejected heatsink, used for emergency cooling or stealth.
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Latest revision as of 21:22, 24 August 2026

EDFM // Ships & Equipment / Modules

A utility module that instantly dumps a ship's heat into an ejected heatsink, used for emergency cooling or stealth.

Needs review

Some information in this article still needs to be checked for accuracy.

Status
Needs review
Last reviewed
2026-08-20
Reviewer
EDFM Engineer link-graph pass
Game mode
Both
Version coverage
Elite Dangerous, current Live and Legacy
Source quality
Well-established community consensus (INARA outfitting/engineering database), cross-checked against this wiki's already-cited Engineer articles
Known uncertainty
none noted

The Heat Sink Launcher rapidly transfers a ship's internally stored heat into a physical heatsink, which is then ejected from the ship.

Overview

A Heat Sink Launcher has two common uses: emergency cooling when a ship is running dangerously hot (for example after sustained Power Plant use or laser fire), and stealth, since a ship running with very low heat is far harder for hostile sensors and missiles to detect and track. Each activation consumes one heatsink from a limited magazine, so it's a resource to spend deliberately rather than a passive cooling system.

Engineering

Engineer Maximum grade
Ram Tah Grade 5