Cargo Rack: Difference between revisions
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Latest revision as of 21:20, 24 August 2026
EDFM // Mining
The optional internal module that provides a ship's cargo capacity.
A Cargo Rack is an optional internal module that provides cargo capacity, measured in tonnes. Trade, mining, mission-running, and material/commodity-delivery Commanders (including delivering an Engineer's own unlock commodity) all depend on having enough cargo capacity fitted for the job at hand.
Overview
Cargo Racks compete for optional internal slots with every other optional internal module (Shield Generators, Hull Reinforcement Packages, Fuel Scoops, and so on), so a ship's maximum cargo capacity is a build choice rather than a fixed property of the hull.
Engineering
| Engineer | Maximum grade |
|---|---|
| Ram Tah | Grade 5 (Live only; compatible Merc modules) |
Ram Tah, based at Phoenix Base in Meene, is EDFM's currently documented Cargo Rack Engineer. His Cargo Rack blueprint is a Live-only addition that applies only to compatible Merc modules, per the Engineer's own already-sourced article.