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	<title>Elite Dangerous Field Manual:Guided Encyclopedia - Revision history</title>
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	<updated>2026-08-25T11:25:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://edfieldmanual.com/index.php?title=Elite_Dangerous_Field_Manual:Guided_Encyclopedia&amp;diff=695&amp;oldid=prev</id>
		<title>Maintenance script: Document Guided Encyclopedia article standard</title>
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		<updated>2026-08-12T15:59:13Z</updated>

		<summary type="html">&lt;p&gt;Document Guided Encyclopedia article standard&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Article status|status=Draft|mode=Live}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Guided Encyclopedia&amp;#039;&amp;#039;&amp;#039; is the article and guide standard for the Elite Dangerous Field Manual. EDFM articles should usually answer both of these reader questions on one canonical page:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; What is this, how does it work, and why should a Commander care?&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Guidance:&amp;#039;&amp;#039;&amp;#039; What should I actually do, in what order, and what mistakes should I avoid?&lt;br /&gt;
&lt;br /&gt;
This standard borrows the structural idea of encyclopedia article plus requirements plus walkthrough, but it is not a visual clone of another wiki. Components should feel native to EDFM&amp;#039;s dark, compact, field-manual style.&lt;br /&gt;
&lt;br /&gt;
== Philosophy ==&lt;br /&gt;
A good EDFM article is a guided encyclopedia entry. It begins with concise reference context, then gives practical preparation and a clear procedure when the subject is actionable. The walkthrough should live on the canonical article unless the guide is a larger journey through several subjects.&lt;br /&gt;
&lt;br /&gt;
Do not assume veteran knowledge. Explain enough for a new Commander to proceed, then link terminology and deeper mechanics to their own EDFM articles rather than re-teaching every system in every guide.&lt;br /&gt;
&lt;br /&gt;
== Article vs guide pages ==&lt;br /&gt;
Default behavior: put the walkthrough on the canonical subject article.&lt;br /&gt;
&lt;br /&gt;
Examples that should normally contain their own guidance:&lt;br /&gt;
&lt;br /&gt;
* [[Laser Mining]]&lt;br /&gt;
* [[Exobiology]]&lt;br /&gt;
* [[Material Trading]]&lt;br /&gt;
* [[Fuel Scooping]]&lt;br /&gt;
* [[Interdiction]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
* individual Engineers&lt;br /&gt;
* Powerplay mechanics&lt;br /&gt;
* Colonisation mechanics&lt;br /&gt;
&lt;br /&gt;
Separate guide pages are for larger objectives that span several independent subjects. Examples:&lt;br /&gt;
&lt;br /&gt;
* [[New Commander Roadmap]]&lt;br /&gt;
* [[Guide:Unlocking All Engineers]]&lt;br /&gt;
* [[Guide:Preparing for Anti-Xeno Combat]]&lt;br /&gt;
* [[Guide:Building Your First Exploration Ship]]&lt;br /&gt;
* [[Guide:Starting a Colonisation Project]]&lt;br /&gt;
&lt;br /&gt;
Do not automatically create &amp;lt;code&amp;gt;/Guide&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/Quick guide&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;Guide:&amp;lt;/code&amp;gt; pages for a single subject.&lt;br /&gt;
&lt;br /&gt;
== Normal article anatomy ==&lt;br /&gt;
Use only the sections that fit the subject.&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Lead&amp;#039;&amp;#039;&amp;#039; — what the subject is, what it is used for, why it matters, and essential context.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;At a glance&amp;#039;&amp;#039;&amp;#039; — a flexible quick-reference panel with relevant fields only.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Before you start&amp;#039;&amp;#039;&amp;#039; — required, recommended, and optional preparation, with reasons.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Walkthrough&amp;#039;&amp;#039;&amp;#039; — sequential Commander actions.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Common problems&amp;#039;&amp;#039;&amp;#039; — troubleshooting linked to relevant mechanics where possible.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Reference material&amp;#039;&amp;#039;&amp;#039; — mechanics, tables, variants, locations, rewards, history, notes, see also, and references.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;What next?&amp;#039;&amp;#039;&amp;#039; — progressive navigation deeper into EDFM or back to a relevant guide.&lt;br /&gt;
&lt;br /&gt;
== Reusable components ==&lt;br /&gt;
&lt;br /&gt;
=== At a glance ===&lt;br /&gt;
Use {{tl|Guide info}}. Keep it flexible; do not create a huge infobox with every possible field.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Guide info|title=At a glance|&lt;br /&gt;
; Activity : Laser mining&lt;br /&gt;
; Difficulty : Beginner-friendly once outfitted&lt;br /&gt;
; Recommended ship : Small or medium ship with mining hardpoints and cargo racks&lt;br /&gt;
; Related mechanics : [[Mining]], [[Prospector Limpet Controller]], [[Refinery]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Before you start ===&lt;br /&gt;
Use {{tl|Requirements}}. Explain why each item matters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Requirements|&lt;br /&gt;
; Required : Mining laser — extracts fragments from asteroids.&lt;br /&gt;
; Strongly recommended : Prospector Limpet Controller — identifies asteroid composition and increases yield.&lt;br /&gt;
; Optional : Detailed Surface Scanner — helps find hotspots before entering the ring.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Walkthrough steps ===&lt;br /&gt;
Use {{tl|Guide step}} for substantial steps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Guide step|1|Find a suitable ring|&lt;br /&gt;
Open the System Map and look for planetary rings with metallic or icy resources. For platinum mining, prefer metallic rings with a platinum hotspot.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steps should be sequential, scannable, and explicit about what the Commander should do.&lt;br /&gt;
&lt;br /&gt;
=== Callouts ===&lt;br /&gt;
Use callouts sparingly. Do not turn every paragraph into a colored box.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Field note|Main-sequence stars of spectral classes O, B, A, F, G, K and M can be fuel-scooped.}}&lt;br /&gt;
{{Tip|Plot shorter early routes until you understand fuel usage.}}&lt;br /&gt;
{{Important|The roadmap is guidance, not a mandatory progression path.}}&lt;br /&gt;
{{Warning|Do not fly a ship you cannot afford to rebuy.}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Contextual media ===&lt;br /&gt;
Use {{tl|Context media}} when an image belongs beside a specific instruction, not in a bottom gallery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Context media|image=Example galaxy map route.png|caption=The Galaxy Map with a short route plotted.|alt=Galaxy Map route plotting screen|&lt;br /&gt;
Open the Galaxy Map, select a nearby inhabited system, and choose &amp;#039;&amp;#039;&amp;#039;Plot Route&amp;#039;&amp;#039;&amp;#039;. Return to the cockpit after the route appears in the navigation panel.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only use screenshots that support the instruction. Avoid decorative images inside procedure steps.&lt;br /&gt;
&lt;br /&gt;
=== What next ===&lt;br /&gt;
Use {{tl|What next}} for progressive navigation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{What next|&lt;br /&gt;
* New to mining? Continue with [[Laser Mining]].&lt;br /&gt;
* Need module details? Read [[Prospector Limpet Controller]].&lt;br /&gt;
* Ready for engineering? Start with [[Engineering]].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Writing style ==&lt;br /&gt;
* Write for a Commander who may be performing the activity for the first time.&lt;br /&gt;
* Use direct verbs: open, select, plot, launch, dock, scan, sell, refuel.&lt;br /&gt;
* Keep paragraphs short inside walkthrough sections.&lt;br /&gt;
* Link first-use terminology to deeper articles.&lt;br /&gt;
* Avoid unexplained veteran shorthand.&lt;br /&gt;
* Keep verified facts distinct from editorial guidance.&lt;br /&gt;
* If information is uncertain or not yet reviewed, use the article status system and concise inline notes rather than hiding uncertainty.&lt;br /&gt;
&lt;br /&gt;
== Common problems sections ==&lt;br /&gt;
Guides should include troubleshooting when common failure modes exist.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* My collector limpets immediately expire.&lt;br /&gt;
* The station will not let me dock.&lt;br /&gt;
* My Frame Shift Drive says route unavailable.&lt;br /&gt;
* My refinery is full.&lt;br /&gt;
* The mission target is not appearing.&lt;br /&gt;
&lt;br /&gt;
Explain the likely cause, the immediate fix, and link the relevant deeper mechanic.&lt;br /&gt;
&lt;br /&gt;
== Navigation expectations ==&lt;br /&gt;
Guides should lead readers deeper into EDFM. Reference pages should also point back to practical guidance.&lt;br /&gt;
&lt;br /&gt;
Example progression:&lt;br /&gt;
&lt;br /&gt;
[[New Commander Roadmap]] → [[Mining]] → [[Laser Mining]] → [[Prospector Limpet Controller]] → [[Platinum]] → [[Finding Platinum Hotspots]]&lt;br /&gt;
&lt;br /&gt;
A Commander who lands on a reference page from Google should be able to find the practical guide that uses that subject in context.&lt;br /&gt;
&lt;br /&gt;
== Implementation notes for editors ==&lt;br /&gt;
* Prefer the templates above rather than raw HTML.&lt;br /&gt;
* Use only relevant fields in {{tl|Guide info}} and {{tl|Requirements}}.&lt;br /&gt;
* Do not create deep template nesting for ordinary article content.&lt;br /&gt;
* Keep screenshots close to the step they explain.&lt;br /&gt;
* Preserve EDFM&amp;#039;s visual identity: dark panels, compact labels, orange action accents, cyan reference accents.&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite Dangerous Field Manual documentation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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